iPhone 15 Professional is a robust gaming telephone, but it surely may need an issue of Apple’s personal making

The iPhone 15 Professional and 15 Professional Max can be found for preorder proper alongside the iPhone 15 and 15 Plus. However the Professionals pack a function some iPhone consumers may wish to reap the benefits of, the brand-new A17 Pro chip. That is the primary iPhone System-on-Chip (SoC) to commerce the nonsensical Bionic designator in favor of really one thing that is smart. A17 Professional means a high-end iPhone expertise. The very best expertise.
Additionally, it seems the iPhone 15 Pros will be the best handheld gaming console Apple has ever sold. Wait, what? Apple doesn’t make gaming units, and it’s been ignoring the area for years. Despite the fact that each iPhone 15 Professional predecessor was additionally a terrific gaming telephone. They nonetheless are. They’re nice at taking part in App Retailer video games, even these deemed “console video games.”
Apple’s deal with gaming is shifting. It occurred with the M-series chips that energy MacBooks, iPads, and Imaginative and prescient Professional. And the A17 Professional signifies Apple may be very considering console gaming on iPhones. Console gaming which may compete in opposition to the Nintendo Swap, Steam Deck, and Legion Go consoles.
However equipping the iPhone with a processor no one within the business can match is barely half the job accomplished. It seems that Apple could be its personal worst enemy for making console video games occur on iPhone and Mac. It’s not the {hardware}. It’s part of the software program: The 30% tax.
The gaming market is just too huge to disregard
iPhone consumers spend extra money on cell units. That explains Apple’s confusing fall 2023 iPhone prices which may inspire many to purchase the iPhone 15 Professional as a substitute of something cheaper this yr. Additionally, most estimates point out that the iPhone 15 Professional and 15 Professional Max would be the greatest sellers of the iPhone 15 collection.
On the identical notice, iPhone consumers spend loads of money on Apple providers, apps, and different digital content material from the App Retailer. So iPhone 15 Professional consumers who need ray tracing and console video games from the iPhone would seemingly pay the money required to get video games like Baldur’s Gate 3 ($59.99 on Steam) and Starfield ($69.99 on Steam) on their iPhones, if these video games ever make the leap.

Nonetheless, Apple doesn’t appear to do sufficient to draw large gaming studios to its platforms. Apple clearly desires them, particularly for units geared towards content material consumption just like the Imaginative and prescient Professional.
World income for your complete gaming business topped $396 billion final yr, per Statista. App Retailer income soared to $85 billion, in keeping with the identical supply. This consists of all app gross sales, not simply video games. Additionally, the App Retailer brings in additional than double the income of Google’s Play Retailer, a special Statista analysis exhibits.
Not all builders are glad
Apple must spend loads of money on advertising and marketing its MacBooks, iPads, and iPhones as console equivalents. And meaning ensuring that a few of these AAA gaming titles can be found on macOS, iPadOS, and iOS quickly after the console releases, if not concurrently.
That is the place that 30% fee is available in. Apple isn’t the one firm that’s taking a minimize from digital gross sales on its {hardware} platforms. Others within the gaming business apply the identical 30% proportion. It’s solely regular to count on such habits from platform homeowners. It’s the fee that annoys builders and shoppers.

There’s been a rising wave of protests from devs prior to now few years, together with recreation builders. The Apple tax and the App Retailer guidelines that stop third-party app shops and fee methods are on the core of those complaints.
Apple could have gained the battle in opposition to Epic Video games, and rightly so. There’s no query that the Fortnite developer created a scenario so it may escalate the battle and get the general public on its facet. That latter half by no means occurred, and Fortnite has not been out there on iPhone and Mac for years in consequence. It’s a lose-lose-lose state of affairs the place the person, Apple, and Epic all lose.
App Retailer modifications appear inevitable
Unbiased of the Epic authorized predicament, Apple will have to add sideloading to iOS 17 and let builders launch third-party app shops and fee methods. But it surely’ll occur in Europe solely, the place the European Union pressured Apple, for the second time in a couple of years, to make large modifications to its platform. The primary was the USB-C port, which is coming with the iPhone 15 collection.
It’ll be fascinating to see what occurs then. I already advised you I gained’t be sideloading apps or utilizing third-party app shops and fee methods. However this might open the floodgates to extra competitors on iPhone, at the least in Europe.

Apple may need a change of coronary heart and apply the modifications uniformly all over the world. And if I have been Apple, I’d do it merely to seize the eye of gaming studios that may carry console video games to the iPhone 15 Professional. I’d additionally decrease that 30% fee within the course of.
Thoughts you, that A17 Professional chip will trickle right down to iPhone 16 subsequent yr and a few iPads. These console video games could possibly be out there on tens of hundreds of thousands of units. Nicely above what’s the attain of PS5, Xbox, and Swap. However iPhones, iPads, and Macs are already dearer than a PS5.
All Apple has to do is decrease its tax so gaming studios have an incentive to publish their video games by means of the App Retailer. That, nevertheless, ought to be a prerequisite: launching video games through the official App Retailer quite than creating third-party app shops.
That could be sufficient for extra gaming giants to deal with the iPhone. Once more, these firms already pay 30% commissions somewhere else. However they’d most likely be glad to take any reductions from Apple and hold the earnings. As for the end-user, I don’t count on us to pay much less for AAA titles on iPhones than consoles. However, at the least, costs may not go up.
Gaming could possibly be large on the iPhone, iPad, and Mac
All of that might be a significant aggressive benefit over Android. Yeah, these Android gaming telephones that come out yearly with outrageous specs? They will’t match the iPhone 15 Professional’s A17 Professional chip. And so they have restricted market share.
When the M1 iPad got here out, I said Apple was a few innovations away from putting that chip into the iPhone. And that it will occur quickly.
See the screenshots above; it simply occurred. These are all Geekbench 6 comparisons between the iPhone 15 Professional/Max and the iPhone 14 Professional/Max, the Galaxy S23 Extremely, the M2 MacBook Air, and the M2 Professional MacBook Professional.

The A17 Professional trashes Android, and it’s considerably quicker than the A16 Bionic. It additionally tops in single-core assessments numerous M2 chips.
All that energy will likely be wasted, so far as gaming goes, except Apple can ramp up its gaming choices shortly.
After all, I’m simply speculating right here. I don’t know how and when Apple will implement the mandated modifications to the App Retailer within the EU. And I’m an informal gamer who not often video games.
However I do personal a Steam Deck. And I did say just lately that the Legion Go sounds like an exciting prospect. With that in thoughts, I’d love to make use of the iPhone 15 Professional to recreation extra. I’d even improve my iPhone 14 Professional for that.